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Calamity's Caravan

Role
Game Programmer

Responsiblities:

​

- Level Design

- Skill Mechanics

- Artificial Intelligence

(Enemies&Bosses)

- UI Design

- Quests

- & Etc

Software:

​

- Construct 2

- Adobe Photoshop

Game Download Link
(Google Drive)

Project Description

This project's prototype was created as an assignment during my Year 3 Semester 1. It was complete in 8 weeks with two people in the team.

 

     My teammate, Erick Ritcher Lim, was responsible for the game art. Everything shown below are done by me unless stated otherwise.

Game Description

This is a 2D hack'n'slash platformer. Embark on a journey to investigate the outbreak of modern androids with an old train.

​

     In your journey, you will collect various power which will grant you different skill sets. Fighting many unique types of androids and bosses, you have to discover the way to counter them.

​

     While assisting the survivors to their needs, you will have to travel along the rail to discover the myth behind the outbreak and stop the rampage of those androids.

Trailer

Early Concept

UI Design

Fira 

The talking fire orb

???

The mysterious main character

Character Design

Done by Erick

Android 02

Ranged-type android

Android K

A clumsy boss

Android 01

Melee-type android

2D Animation

Done by Erick

In-Game Screenshots

Game Download Link
(Google Drive)

Contact

+(44) 782 5505 134 (UK)

+(60)12 361 7257 (MY)

kcff000ks@hotmail.com

© 2018 by Kenny. Proudly created with Wix.com

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