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The Vigilantes

Role
Lead Modeller

Responsiblities:

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- Design & Model 3D Assets

- Maintain Model Quality

- Create 3D Modulars

- 3D Models Optimization 

- Quality Check

- UV Unwrap

- Work closely with

Concept Artist

- & Etc

Software:

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- Unreal Engine 4

- Autodesk Maya

- Adobe Photoshop

- Autodesk Maya

- Zbrush

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Game Download Link
(Google Drive)

Project Description

This project was created as an assignment during my Year 3 Semester 2 & Semester 3. It was completed in 24 weeks with five people in the team.

 

     We have a producer, animator, concept artist and two lead modeller. Everything shown below are done and/or contributed by me unless stated otherwise.

Game Description

This is a project created to showcase our strength in creating a stylized environment based on "Overwatch" by using Unreal Engine 4.

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   Most of our models and design was remodeled based on Overwatch's asset design. We also hand-painted our textures map while referring to Overwatch's style of texture.

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   We have also created a backstory to support our map to make it seems legit that the map is part of Overwatch extension/dlc.

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Trailer

In-Game Screenshots

Early Concept

Done by Concept Artist

3D Models WIP

Game Download Link
(Google Drive)

Contact

+(44) 782 5505 134 (UK)

+(60)12 361 7257 (MY)

kcff000ks@hotmail.com

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